My projects as a

Technical Artist

I have practiced a lot in working as a technical artist during my academic projects during Master's. I have experience in character grooming, physics-based simulation, VFX using particle systems, Unity shaders by using shader graphs or directly from Unity shader program(HLSL).

Woodevil
Alea
Yu Wenzhou
Computer Graphics Course Project
HyperPickle
In A Nutshell
Rainvive
Co-opterpillar
Building Cyber World 2021